CBSE to Teach AR and VR Under Emerging Knowledge Domain, Read Details

New Delhi, 28 December 2021 – CBSE and Mark Zuckerberg’s Meta recently decided to train students and teachers in the domain of augmented reality. Now, in continuation of the relationship, the board has decided to introduce augmented reality (AR) and virtual reality (VR) under the domain of emerging knowledge. 

Earlier, Meta had provided an overview on the proposed curriculum on digital safety, online well-being, VR, and AR. However, the actual logistics of the syllabus and study material were not finalized. Now, CBSE and Meta have agreed to provide the curriculum class-wise under the domain of emerging knowledge. 

Manav Subodh, Co-Founder of 1M1B Foundation, which is the implementing agency of the syllabus notes that “AR provides a big opportunity for immersive learning, wherein students can visualise and learn. Even a student studying in class 6 can visualise how an engine is assembled or how the heart and brain function. This is just opposite to rote learning. This programme will create a big opportunity for the student community.”

How Will CBSE and Meta Teach AR & VR Under Emerging Knowledge Domain?

  • All the technical aspects related to AR and VR will be taught to the students at an age-appropriate level in the emerging knowledge domain. 
  • AR and VR will be taught as skill subjects in classes 6 to 8. 
  • After that, the coursework will be integrated into STEM (Science, Technology, Engineering, and Mathematics) education till Class 11. 
  • Students will learn theory in the classroom and have projects & internships to capitalize on the learnings with practical experience. 
  • Lab experiments will also be undertaken to make learning more immersive and experiential.
  • The marks scored by the students will be added to their internal assessment.

Note: Some of the topics that will be covered are: Digital Etiquettes, Well Being, Digital Citizenship, Digital Footprints, Cyber Safety, and Security.

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